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Old Mar 21, 2007, 02:14 AM // 02:14   #41
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Quote:
Originally Posted by Cathode_Reborn
All it takes is Price of Failure Or Blurred Vision on a sin...if they miss a hit in their combo....poof...They're screwed. Unlike a Warrior, a derv is vulnerable to disenchantment and e-denial.
A warrior who gets his adrenaline denied also becomes rather useless. He also needs energy to use Frenzy for spikes, so warriors are vulnerable both to energy AND adrenaline denial.
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Old Mar 21, 2007, 02:30 AM // 02:30   #42
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Originally Posted by Marverick
A warrior who gets his adrenaline denied also becomes rather useless. He also needs energy to use Frenzy for spikes, so warriors are vulnerable both to energy AND adrenaline denial.
On top of all this, that's one of the most useful statements... Thank you.
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Old Mar 21, 2007, 03:03 AM // 03:03   #43
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Quote:
Originally Posted by Marverick
so warriors are vulnerable both to energy AND adrenaline denial.
It's better than being only vulnerable to energy denial. Think about what you guys are saying, please! The advantage of a warrior is to have energy and adrenaline. Now if a warrior could only use adrenaline skills and had 0 energy, there would be problems if a mes put a SV on you, BUT you have both energy and adrenaline. Warriors just get targeted with these spells because they have the highest DPS of any profession, and have the highest AL.
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Old Mar 21, 2007, 03:40 AM // 03:40   #44
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Ignorance is bliss, jrk... Tell me, what build uses both Adrenaline and energy in case once in a bluemoon you will face a mesmer with SV?
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Old Mar 21, 2007, 03:56 AM // 03:56   #45
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My point is that you usually don't always have all adrenaline skills or all energy skills on a good skill bar. Sometimes you do, but the only one that uses all adrenaline skills would be something like a dragon slash build. And I think you should look closer at my post before trying to flame me. And who said anything about me saying you have both energy and adrenaline skills in a build? Well if you must know some builds that use both go check out the warrior builds. And you can have an all energy build for a warrior also. But yes warriors are at a disadvantage because they rely mainly on adrenaline and have a low energy pool.


BTW, I'm guessing you are talking about PvP, so usually you have monks/necros in PvP that bring some kind of hex/enchantment removal. Which means that SV or any other adrenaline denial skills/spells won't matter much.

Last edited by jrk247; Mar 21, 2007 at 04:23 AM // 04:23..
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Old Mar 21, 2007, 04:21 AM // 04:21   #46
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SV is an enchantment...just tossing that out.

BoA sins can't pressure as well as a warrior...
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Old Mar 21, 2007, 04:25 AM // 04:25   #47
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Quote:
Originally Posted by Marverick
Meh, you contradict yourself in your own post. You "rarely doubt this part" so you must concur with it. Then you go on to say how warriors do better damage...

I highly doubt you can kill faster than an SS necro. AtB/Aecho/SS/Reckless Haste will drop two Bladed Aataxes with their 1000+ HP in 15 seconds or so. You can deal more than 2000 damage in 15 seconds with your sword/axe/hammer/weird scythe warrior?

As for eles, a lone ele doesn't do much and even ele groups before Nightfall don't do much. But Searing Flames really allows eles to synergize with each other and produce amazing DPS. Two of them with Mark of Rodgort causes around 150 DPS to everything in a nearby range. That gives around 450 DPS to 3 targets, which in no way two warriors can match.''


-Above person- Every class can be counterable, warriors don't really have the most counters. They have all melee counters but aren't affected much by e-denial and are affected by adrenaline denial, whereas Dervs/Sins could care less about adrenaline but do crap damage when they don't have energy.
I am not talking about elite areas I am talking about normal game play in missions and quests.I can kill faster than an Ele or Necro as I don't require energy.When playing Ele as I do play one you do suffer from exhaust Warriors don't.
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Old Mar 21, 2007, 06:26 AM // 06:26   #48
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Quote:
Originally Posted by Wretchman Drake
First off, let's check your join date. September. Like me. Except... a year later. I've played this game since June 2005 and that was a good build before Halloween 2005. So please, YOU stop posting if you don't know what the hell you are talking about.

Second, Assassins have energy problems? You obviously don't play one. A smart sin brings alot of crit attributes, that's one of the sin's trademarks compared to say a R/A. They just regain energy, sometimes as much as they spend.

Dervishes rely on enchantments but who strips them? At least in AB, RA, even TA. You people always claim enchants are a hassle? I'd like to see you doing something about removing them.

Don't even talk about HA please, because if you think HA/GvG are the only important forms of PvP, get a grip. Some guilds do hardcore TA and win 30 in a row, others cap AB, etc; everyone has their own taste in PvP, just because something works in a larger scale battle doesn't mean it will in a smaller, more compressed one.

It's obvious nobody uses Warriors in PvP for damage anymore, you claim they have the highest DPS, that's because their natural attacks deal more than the other classes. Even with some of the Warrior's skills they DO NOT compare to those of a BoA sin, or even something ridiculous like a Scythe wielding R/D.
I never mentioned energy problems, I don't understand why you're trying to justify your wrong conclusions by pointing out the importance of the current PvP forms. What the hell?

Yes, warriors are still used in PvP, just watch observer mode.

An older join date equals with experience? Damn right, better delete your crappy posts then.

You fail at forums.
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Old Mar 21, 2007, 08:32 AM // 08:32   #49
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I do not get why there is even a comparison between sins and warriors.

Sins are meant to get in, spike, then get out fast. Warriors are meant to pressure and dish out consistently high damage. There is really no comparison as they are used for different reasons, all it comes down to is which class you like to play more.
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Old Mar 21, 2007, 02:35 PM // 14:35   #50
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Quote:
Originally Posted by Undressed
I never mentioned energy problems, I don't understand why you're trying to justify your wrong conclusions by pointing out the importance of the current PvP forms. What the hell?

Yes, warriors are still used in PvP, just watch observer mode.

An older join date equals with experience? Damn right, better delete your crappy posts then.

You fail at forums.
He noted your join date because he was reffering to the Tiger's Fury warrior and how it was used during his time, since you said it sucked. You fail at forums... Seriously. Please READ before posting please.
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Old Mar 21, 2007, 02:39 PM // 14:39   #51
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Quote:
Originally Posted by Alanus
He noted your join date because he was reffering to the Tiger's Fury warrior and how it was used during his time, since you said it sucked. You fail at forums... Seriously. Please READ before posting please.
Thanks for joining his ranks, you fail too. I'm sure he'll welcome you with open arms.

I'm playing GW since day 1 and have seen "Nature's Renewal", Iway, Necrospike yadda yadda. It doesn't change anything because Tiger's Fury on a warrior was and is always bad.
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Old Mar 21, 2007, 06:56 PM // 18:56   #52
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Quote:
Warriors still have the best constant DPS in the game, Dervs rely too much on enchantments and crits whilst 'sins are energy hungry.
Dervishes don't rely on crits, assassins do. Any smart assassin doesn't have enegry problems unless you are stupidly spamming failing attacks. If someone actually does try to deny your energy, you hit them a few times with Crit Strikes, and wala your energy is back.

Quote:
I've seen warriors with mediocre builds but good strategy/positioning take out whole teams in RA/TA.
I've seen Wammos using WoH in RA win, so please don't bring tactical strats in RA. TA? Yes this is true... Not lately I'm afraid.


Quote:
they are extremely easy to counter if they do not have caster support.
Yes they are, much like anything in Guild Wars.

Quote:
A warrior was never ment to absorb damage in PvP.
Exactly.

Quote:
Warriors just get targeted with these spells because they have the highest DPS of any profession, and have the highest AL.
Um..
Quote:
A warrior was never ment to absorb damage in PvP.
Who cares about AL ffs, we're talking about DPS first of all. A Paragon's armor isn't very shy from a Warrior's, plus I'd advise some of you to actually take a look at Ranger's Armor, who have the highest AL against Elemental DMG, plus a decent 70 armor base.

If any of you think a Warrior can outdamage a good Sin or Derv, then spare us your stupidity.
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Old Mar 21, 2007, 07:31 PM // 19:31   #53
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I wasn't talking specifically about Elite Areas, I was only trying to illustrate the DPS of an SS Necro. It doesn't matter whether you use SS + RH on two Kournan noobs or two Bladed Aataxes, the damage is still the same.
Even against AL60 targets warriors cannot dish out 2000 damage in 15 seconds.
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Old Mar 21, 2007, 07:36 PM // 19:36   #54
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True, a sin can out damage a Warrior, however in spikes. They lack DPS, and as such can't apply as much pressure, especially in a PvP environment. I don't give a shit how much damage your sin can do, as I can see it running towards me from 50' and can just hit one of the multitude of anti melee hate. With a sin the first attack misses, and the subsequent ones also fail 9/10 times.

Dervish are more powerful imho, as their enchantments allow them to maintain more DPS instead of solely spike damage. Every class has its draw backs, and these three are no exception.
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Old Mar 21, 2007, 08:08 PM // 20:08   #55
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this is a pressure war build that does exactly what it is intended to do!

eviscerate
executioners
penetrating blow
bull strike
shock
frenzy
rush
rez

pressure pressure pressure!! I like war they are definetly on another lvl compared to other melee! but they all have some form of weakness! but over all a war is far superior in its intended roll as with any char>!~ !
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Old Mar 21, 2007, 09:07 PM // 21:07   #56
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Looking at the warrior in pvp its very obvious is NOT dead (observe mode please) if the sin or dervish was better you would see them in the top guilds....fact is you don't... the majority of melee in GVG is Warrior

as far as pve goes... the only place the warrior could be considered dead is the high end DOA... where they still have some good uses...derv/sins in pve beat out the warrior??? pshh they get even less use in high end areas...


this thread is rediculous
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Old Mar 21, 2007, 10:05 PM // 22:05   #57
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Not to mention I'm sure the main reason above all why Warriors give so much pressure is because... they're friggin huge.

Okay, let me end this debate....

Warriors are not dead.

They do damage better consistently than anyone else at a normal attack rate, they can tank a bit better than most, and they don't necesarily do more damage, they just apply pressure, whereas an assassin will do massive amounts of damage to spike faster.

A warrior is an electric saw slowly cutting through the lumber. An assassin is an axe falling at a great speed in hopes of cutting it in a few chops.
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Old Mar 21, 2007, 10:21 PM // 22:21   #58
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Quote:
Originally Posted by Ismoke
this is a pressure war build that does exactly what it is intended to do!

eviscerate
executioners
penetrating blow
bull strike
shock
frenzy
rush
rez

pressure pressure pressure!! I like war they are definetly on another lvl compared to other melee! but they all have some form of weakness! but over all a war is far superior in its intended roll as with any char>!~ !
I thought this was more of a spike build and swords caused pressure dmge.
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Old Mar 22, 2007, 12:15 AM // 00:15   #59
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HOW DARE YOU SAY WARRIORS ARE DEAD. Dervish depend to much on enchantments therefore making shatter enchantment,drain enchantment and other enchantment shattering skills there worst nightmare, dervish cant tank nearly as good, not even as good as a warrior. Assasins rely on energy and little combos to kill an enemy, I would NEVER take an assasin in a farming group/Mission because they are low damage dealers and have some sucky skills. WARRIORS WILL NEVER DIE.

Can dervish solo as many things warriors can? NO they cant.
Can Sins solo as many things as warriors can? NO they cant.
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Old Mar 22, 2007, 12:17 AM // 00:17   #60
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you guys are arguing the wrong way. here's a better look at the warrior and other physical damage dealers:

like all characters, it is very possible to make something that can totally screw a warrior up. however, this game is not a big rock-paper-scissors match. what you should all know is that the capabilities of the dervish and assassins are very limited compared to the warrior.

basically, the assassin can be thought as the "spiker for idiots" and the dervish as the "pressure for idiots". both are essentially point and shoot classes: there's really no special skills needed. the assassin can execute a fairly decent (but not terrific) spike by jamming 6 buttons every 20 seconds or so. the dervish can pressure fairly decently (but not terrifically) by running up to a target and jamming a few buttons repeatedly. however, both classes have maximum potentials lower than that of a warrior. the assassin is a 1 trick pony and becomes useless if their combo fails to score a kill. the dervish can throw out some hefty damage, but have zero disruption. like the assassin, if their attacks fail to kill, they are useless.

the warrior, on the other hand, has the potential to pressure, spike, and disrupt all at once. a well played warrior is simply the most dangerous character on the battlefield because he can screw you over in so many different ways. they are threatening all the time, and can be utterly unpredictable in their playing style because they are capable of so much more.

in closing, the warrior is still better than any other melee class. it's just that the other classes are easier to play.
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